84733256ae04d62c37e1ec4b2bab5d93c1bb3663
Co-authored-by: Cursor <cursoragent@cursor.com>
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Add ability for local makefile with personal customizations that wouldnt affect remote repo (#35836)
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tinqs-git
Tinqs' self-hosted Git+LFS hosting for game studios — a fork of Gitea v1.26.1.
git.tinqs.com · Go · SQLite · S3 LFS · OAuth2 SSO with platform.tinqs.com
Quick start
# Prerequisites: Go 1.26.2+, Node.js 22+, pnpm
git clone https://git.arikigame.com/tinqs-ltd/tinqs-git.git
cd tinqs-git
git checkout tinqs/main
# Build
TAGS="bindata sqlite sqlite_unlock_notify" make build
# Run (creates gitea.db automatically)
./tinqs-git web --port 4141
# Open http://localhost:4141
Dev
make watch-backend # Go hot reload
make watch-frontend # Vite HMR
make watch # both
Test
make test # everything
make test-backend # Go unit tests
make test-sqlite # SQLite integration tests
make lint # all linters
Build tags
| Tag | Purpose |
|---|---|
bindata |
Embed frontend assets into binary |
sqlite |
Compile SQLite via CGo (required) |
sqlite_unlock_notify |
SQLite perf optimization |
Repo structure
tinqs-git/
├── main.go ← entry point
├── Makefile ← build system
├── cmd/ ← CLI (web, migrate, admin, cert)
├── routers/ ← HTTP routes
├── modules/ ← business logic (auth, lfs, git, setting)
├── models/ ← DB models (NEVER modify)
├── services/ ← service layer
├── templates/ ← Go HTML templates
├── web_src/ ← frontend source (TS, Less, Vue)
├── public/ ← static assets
├── .gitea/workflows/ ← CI (Gitea Actions)
└── .cursor/ ← agent infrastructure
Branches
main— tracks upstream releases (quarterly rebase)tinqs/main— our fork with Tinqs customizations
License
MIT — same as upstream Gitea.
Languages
Go
77.8%
TypeScript
8.7%
Handlebars
6.4%
JavaScript
2.5%
CSS
1.8%
Other
2.6%