post: Tinqs Studio is an agent harness for game dev #1

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New blog post explaining the agent harness concept and how Tinqs Studio implements it for game development.

Ties together all existing posts (agentic workflow, CLI, Gitea fork, Godot, fal.ai) into a single framing: Tinqs Studio is an agent harness.

Needs human review before merge - public repo.

New blog post explaining the agent harness concept and how Tinqs Studio implements it for game development. Ties together all existing posts (agentic workflow, CLI, Gitea fork, Godot, fal.ai) into a single framing: Tinqs Studio is an agent harness. **Needs human review before merge** - public repo.
ozan added 1 commit 2026-05-25 22:12:45 +00:00
Explains what an agent harness is (identity, memory, skills, tools,
guardrails) and why game dev needs a specialised one. Ties together
all existing posts and skills into the harness framing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ozan closed this pull request 2026-05-25 22:24:25 +00:00

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Reference: tinqs/blog#1