a81a450e7e
Merged into tinqs/studio: - cmd/tinqs-cli/ — tinqs-cli (Go binary, from bot/cli) - cmd/tea/ — Gitea CLI tool (from tinqs/cli-tea) - services/bot/ — Bot service (from tinqs-ltd/bot on git.arikigame.com) - services/admin/ — Admin panel (from tinqs/admin) - services/team-tool/ — Team Tool (from tinqs/team-tool) - services/proxy/ — tinqs-proxy (from bot/proxy) - web/landing/ — tinqs.com website (from tinqs/website) - web/docs/ — Platform docs (from tinqs/docs) - web/blog/ — Blog (placeholder) - runner/ — Ephemeral CI runner (from tinqs/runner) All source repos will be deleted after verification.
513 B
513 B
LFS for Game Assets
Git LFS stores large binary files on S3 and keeps lightweight pointers in git.
Why
- Clone downloads only current versions (not entire history)
- CI clones in minutes, not hours
- Repo stays fast regardless of asset size
Check Status
git lfs track # Tracked patterns
git lfs ls-files # LFS files in repo
git lfs env # Storage info
Migrate Existing Files
git lfs migrate import --include="*.glb,*.fbx,*.png" --everything
git push --force