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engine/platform/android/java/lib
T
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clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
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aidl/com/android/vending/licensing
Complete the implementation of the GodotPayment plugin.
2020-03-17 17:43:09 -07:00
patches
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res
Fix issue causing the project manager to crash because of missing path argument
2022-09-07 14:21:34 -07:00
src
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
AndroidManifest.xml
Add full support for Android scoped storage.
2022-07-05 03:00:37 -07:00
build.gradle
Unify bits, arch, and android_arch into env["arch"]
2022-08-25 11:19:20 +02:00
THIRDPARTY.md
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Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1205ms Template: 47ms
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