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fbffd686e23dfd2e5599d0b2ca35d71805d8d7a9
engine/core/input
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Rémi Verschelde d76c1c4f45 Merge pull request #73651 from hakro/editor-freelook-physical-shortcuts
Use physical shortcuts for freelook navigation in the editor
2023-03-03 11:02:53 +01:00
..
default_controller_mappings.h
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gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt
Fix Standard Gamepad Mapping triggers
2023-02-13 23:44:43 +01:00
input_builders.py
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input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
input_event.h
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
input_map.cpp
[macOS] Replace all Alt/Option+Letter/Number default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
input_map.h
…
input.cpp
Revert Input.get_vector() back to checking raw strength
2023-02-19 22:52:35 -03:00
input.h
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SCsub
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shortcut.cpp
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shortcut.h
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