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engine/scene
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Juan Linietsky 99ceddd11e Editor settings categories are now tidy and beautiful!
2017-01-05 19:41:36 -03:00
..
2d
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
3d
Merge branch 'master' of https://github.com/godotengine/godot
2017-01-04 01:17:41 -03:00
animation
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
audio
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
gui
Editor settings categories are now tidy and beautiful!
2017-01-05 19:41:36 -03:00
io
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
main
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
resources
Merge branch 'master' of https://github.com/godotengine/godot
2017-01-05 09:18:03 -03:00
register_scene_types.cpp
-Changed most project settings in the engine, so they have major and minor categories.
2017-01-05 09:16:00 -03:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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Tinqs Studio Version: main-f892c9da98 Page: 1633ms Template: 92ms
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