Logo
Explore Docs Wiki Blog
main-28422940dd Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
f9b043aad7bbcb2d392efece6279dbcc43cc1fca
engine/platform/android/java/app
T
History
Fredia Huya-Kouadio ca593f2f89 Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
..
assetPacks/installTime
…
assets
…
res
…
src/com/godot/game
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
AndroidManifest.xml
Clean up the XR export logic
2023-02-01 14:42:40 -08:00
build.gradle
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
config.gradle
Updating the minimum Android target api for proper Vulkan support
2022-11-30 11:16:59 -08:00
gradle.properties
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
settings.gradle
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
Tinqs Studio Version: main-28422940dd Page: 1320ms Template: 45ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API