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f8ab79e68af20e18e1d868b64d6dfd0c429bc554
engine/modules/visual_script
T
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Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
doc_classes
…
editor
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
icons
…
config.py
…
register_types.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
…
visual_script_builtin_funcs.h
…
visual_script_expression.cpp
Use RTR() for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
visual_script_expression.h
…
visual_script_flow_control.cpp
Use RTR() for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Use RTR() for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Use RTR() for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
visual_script_nodes.h
…
visual_script_yield_nodes.cpp
Use RTR() for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
visual_script_yield_nodes.h
…
visual_script.cpp
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
visual_script.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
Tinqs Studio Version: main-f892c9da98 Page: 1312ms Template: 6ms
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