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Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
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addheader
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
bmfhdr
…
buildstuff
…
collada
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
doc
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
docdump
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
editor
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
export/blender25
Fix typo that produced invalid markup for images
2015-06-20 14:47:06 +02:00
freetype
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glwrapper
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Godot.app/Contents
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html_fs
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ios_xcode_template
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osx_template.app/Contents
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pck
ability to run 2D physics in a thread
2015-05-26 01:06:05 -03:00
script_plugins
Changed *_scene() to *_tree()
2015-03-05 23:05:30 +01:00
scripts
renamed scrts to scripts, fixes #1525
2015-04-12 15:40:08 -03:00
memsort.py
…
SCsub
Fix compile error when tools=no
2015-01-09 11:20:02 +08:00
Tinqs Studio Version: main-f892c9da98 Page: 1060ms Template: 7ms
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