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engine/core/math
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Rémi Verschelde b4da44981a Merge pull request #17254 from Chaosus/updatewrap
Update wrap functions
2018-03-13 12:33:57 +01:00
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a_star.cpp
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a_star.h
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aabb.cpp
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aabb.h
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audio_frame.cpp
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audio_frame.h
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bsp_tree.cpp
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bsp_tree.h
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camera_matrix.cpp
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camera_matrix.h
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face3.cpp
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face3.h
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geometry.cpp
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geometry.h
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math_2d.cpp
Bring back Vector2.cross()
2018-03-07 21:10:31 +01:00
math_2d.h
Bring back Vector2.cross()
2018-03-07 21:10:31 +01:00
math_defs.h
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math_funcs.cpp
Update wrap functions
2018-03-06 10:34:37 +03:00
math_funcs.h
Update wrap functions
2018-03-06 10:34:37 +03:00
matrix3.cpp
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matrix3.h
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octree.h
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00
plane.cpp
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plane.h
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quat.cpp
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quat.h
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quick_hull.cpp
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quick_hull.h
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SCsub
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transform.cpp
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transform.h
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triangle_mesh.cpp
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triangle_mesh.h
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triangulate.cpp
Allow degenerate triangles in polygon triangulation when necessary.
2018-02-28 22:46:56 -05:00
triangulate.h
Allow degenerate triangles in polygon triangulation when necessary.
2018-02-28 22:46:56 -05:00
vector3.cpp
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vector3.h
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