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engine/scene
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kobewi d5c703b83e Don't store frame of playing AnimatedSprite
2022-09-12 22:59:35 +02:00
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2d
Don't store frame of playing AnimatedSprite
2022-09-12 22:59:35 +02:00
3d
Don't store frame of playing AnimatedSprite
2022-09-12 22:59:35 +02:00
animation
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
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gui
Improve parameter naming and documentation in GraphEdit and GraphNode
2022-09-09 17:50:44 +03:00
main
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
resources
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
2022-09-08 18:25:35 +03:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
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property_utils.h
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register_scene_types.cpp
Add compatibility class for VisualShaderNodeFloatUniform
2022-09-06 08:04:46 +03:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1545ms Template: 81ms
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