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engine/scene
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Juan Linietsky 939c5f5c9e -Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
2016-01-02 20:32:19 -03:00
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2d
-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
2016-01-02 20:32:19 -03:00
3d
Properly clear/restore current camera when switching scenes. Fixes #2137
2016-01-02 17:18:45 -03:00
animation
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
audio
added a finished signal to StreamPlayer, closes #2249
2016-01-02 12:24:04 -03:00
gui
Make buttons properly obey stylebox content marins, closes #2156
2016-01-02 15:51:41 -03:00
io
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
main
Properly clear/restore current camera when switching scenes. Fixes #2137
2016-01-02 17:18:45 -03:00
resources
-Restore mouse on X11 when debugger break happens, closes #2232
2016-01-02 12:58:59 -03:00
register_scene_types.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
Tinqs Studio Version: main-5f8afe2eab Page: 494ms Template: 15ms
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