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eb48be51dbe97aa4fbbbe0d0ebd8a98bee6b263e
engine/scene
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bruvzg eb48be51db Add static Vulkan loader.
Initial Vulkan support for Windows.
Initial Vulkan support for macOS.
2020-02-11 11:57:11 +01:00
..
2d
Add static Vulkan loader.
2020-02-11 11:57:11 +01:00
3d
Changes to material required to add custom shaders in RD renderer
2020-02-11 11:53:28 +01:00
animation
Refactored RID/RID_Owner to always use O(1) allocation.
2020-02-11 11:53:26 +01:00
audio
…
debugger
…
gui
Bugfixes and ability to better specify filter and repeat modes everywhere.
2020-02-11 11:53:28 +01:00
main
Bugfixes and ability to better specify filter and repeat modes everywhere.
2020-02-11 11:53:28 +01:00
resources
Changes to material required to add custom shaders in RD renderer
2020-02-11 11:53:28 +01:00
register_scene_types.cpp
Basic 2D engine is more or less working, needs more work for editor to be usable.
2020-02-11 11:53:27 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
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Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1990ms Template: 71ms
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