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ea14b0789b8442a930a4464e7e17a3473e2e221d
engine
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platform
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windows
T
History
George Marques
f1683a290b
Add support for whole program optimization on MSVC
...
Since it's similar to LTO, it can be enabled by setting use_lto=yes.
2017-12-16 22:29:02 -02:00
..
export
Windows export: Use WINE to run rcedit on non-Windows host
2017-12-09 11:42:08 +01:00
context_gl_win.cpp
Remove debug printf on Windows
2017-12-15 07:56:47 +01:00
context_gl_win.h
Cleanup old references to GLES2 renderer
2017-11-19 17:52:18 +01:00
crash_handler_win.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
crash_handler_win.h
…
ctxgl_procaddr.cpp
…
ctxgl_procaddr.h
…
detect.py
Add support for whole program optimization on MSVC
2017-12-16 22:29:02 -02:00
godot_res.rc
Rename the version's "revision" to "build"
2017-11-20 00:51:14 +01:00
godot_win.cpp
…
godot.ico
…
joypad.cpp
…
joypad.h
…
key_mapping_win.cpp
Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (
#12073
)
2017-10-14 15:41:57 +07:00
key_mapping_win.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
Add epic hack so vsync can be toggled in run-time from script.
Fixes
#14458
.
2017-12-16 17:11:02 -03:00
os_windows.h
Add epic hack so vsync can be toggled in run-time from script.
Fixes
#14458
.
2017-12-16 17:11:02 -03:00
platform_config.h
…
power_windows.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
power_windows.h
…
SCsub
Rename the debug symbol files to .debugsymbols
2017-12-16 13:55:04 +01:00
windows_terminal_logger.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
windows_terminal_logger.h
Extract logging logic
2017-09-25 16:19:21 +07:00