Logo
Explore Help
tinqs-git · 4a9469cf65 Register Sign In
tinqs/engine
7
0
Fork 0
You've already forked engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e5376fb129db2149eebe413dbf9bb69baf4834f2
engine/core/input
T
History
Eric M e5376fb129 load_from_globals() -> load_from_project_settings()
2020-11-19 09:21:21 +10:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Apply upstream gamecontrollerdb patch 391.
2020-10-26 16:47:48 +00:00
godotcontrollerdb.txt
Input: Readd 'Default Android Gamepad' magic binding
2020-05-11 11:07:04 +02:00
input_builders.py
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
input_event.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
input_event.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
input_map.cpp
load_from_globals() -> load_from_project_settings()
2020-11-19 09:21:21 +10:00
input_map.h
load_from_globals() -> load_from_project_settings()
2020-11-19 09:21:21 +10:00
input.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
input.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
SCsub
Remove unused Python imports.
2020-09-10 11:38:52 +01:00
Powered by tinqs-git Version: 4a9469cf65 Page: 1907ms Template: 82ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API