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engine/modules/multiplayer
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Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
..
doc_classes
Bump version to 4.1-dev
2023-03-01 01:44:37 +01:00
editor
Improve includes of EditorNode (and everything else)
2023-04-07 18:59:49 +02:00
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
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multiplayer_spawner.cpp
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
2023-02-12 15:32:09 +01:00
multiplayer_spawner.h
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multiplayer_synchronizer.cpp
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 14:46:39 +01:00
multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
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scene_cache_interface.h
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scene_multiplayer.cpp
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scene_multiplayer.h
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scene_replication_config.cpp
Fixups to list handling in SceneReplicationConfig
2023-03-07 09:41:42 -05:00
scene_replication_config.h
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scene_replication_interface.cpp
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
scene_replication_interface.h
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scene_rpc_interface.cpp
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scene_rpc_interface.h
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SCsub
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