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d09ad714bfa28df82adbbd4e5bf18a69233aae39
engine/servers/rendering/dummy/storage
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Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
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light_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
material_storage.h
Rename uniform to parameter across the engine
2022-09-01 11:42:57 +03:00
mesh_storage.cpp
Dummy mesh support was added to the dummy renderer but incomplete. This completes it
2022-08-30 16:28:39 +10:00
mesh_storage.h
Fix crash when executing VisualShaderNodeParticleMeshEmitter.set_mesh with headless Godot
2022-09-07 21:31:16 +08:00
particles_storage.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
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texture_storage.cpp
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texture_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
utilities.cpp
Dummy mesh support was added to the dummy renderer but incomplete. This completes it
2022-08-30 16:28:39 +10:00
utilities.h
Dummy mesh support was added to the dummy renderer but incomplete. This completes it
2022-08-30 16:28:39 +10:00
Tinqs Studio Version: main-4719682021 Page: 1120ms Template: 5ms
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