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c34d64669ef472e60da213edfbfddb3a28e337ce
engine
/
editor
/
debugger
T
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Rémi Verschelde
c42751cae2
Merge pull request
#91033
from Hilderin/keep_current_bottom_panel_on_play
...
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
..
debug_adapter
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_debugger_inspector.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Merge pull request
#91033
from Hilderin/keep_current_bottom_panel_on_play
2024-05-29 22:13:45 +02:00
editor_debugger_node.h
Don't store values when loading them
2024-03-07 15:01:12 +01:00
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Limit icon size in EditorDebuggerTree.
2024-05-25 14:13:13 +08:00
editor_debugger_tree.h
Limit icon size in EditorDebuggerTree.
2024-05-25 14:13:13 +08:00
editor_file_server.cpp
Replace
find
with
contains/has
where applicable
2024-05-08 12:37:42 +02:00
editor_file_server.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp
Merge pull request
#91927
from timothyqiu/monitor-names
2024-05-14 12:07:14 +02:00
editor_performance_profiler.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
editor_profiler.cpp
Fix profiler seek line color in light modes, update on theme change
2024-05-26 14:27:52 -03:00
editor_profiler.h
Fix profiler seek line color in light modes, update on theme change
2024-05-26 14:27:52 -03:00
editor_visual_profiler.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_visual_profiler.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp
Merge pull request
#91033
from Hilderin/keep_current_bottom_panel_on_play
2024-05-29 22:13:45 +02:00
script_editor_debugger.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
SCsub
…