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engine/core/input
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Pedro J. Estébanez f369ed9223 Allow concurrent buffering and dispatch of input events
2023-05-08 09:15:16 +02:00
..
default_controller_mappings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt
Merge pull request #73200 from 0xafbf/fix-guide-button-win
2023-04-03 15:58:36 +02:00
input_builders.py
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
2023-01-16 17:01:35 +01:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
input_event.h
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
input_map.cpp
[macOS] Replace all Alt/Option+Letter/Number default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
input_map.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
input.cpp
Allow concurrent buffering and dispatch of input events
2023-05-08 09:15:16 +02:00
input.h
Merge pull request #64423 from RandomShaper/safe_input_synth
2023-01-31 15:56:43 +01:00
SCsub
…
shortcut.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shortcut.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
Tinqs Studio Version: main-f892c9da98 Page: 1145ms Template: 10ms
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