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c2a53dff713944a0db370c8fcfca53ebf71aecc2
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Rémi Verschelde
404f226d1d
Merge pull request
#88254
from bruvzg/dxil_load
...
[D3D12] Improve shader validation handling.
2024-02-13 11:25:14 +01:00
..
alsa
…
alsamidi
…
coreaudio
…
coremidi
…
d3d12
[D3D12] Improve shader validation handling.
2024-02-13 11:27:48 +02:00
egl
Fix various spelling errors
2024-01-04 09:56:43 -05:00
gl_context
…
gles3
Fix shadows for billboarded Sprite3D's
2024-02-13 10:36:38 +01:00
png
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 00:11:01 +05:00
pulseaudio
…
unix
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
vulkan
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
wasapi
Fix Dummy audio driver initialization issue on WASAPI output device initialization failure
2024-01-09 17:36:13 +01:00
windows
Fix invalid file path handling in Windows when there is dot in the file name
2024-02-13 10:39:03 +01:00
winmidi
…
xaudio2
…
register_driver_types.cpp
…
register_driver_types.h
…
SCsub
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00