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beafca8fbab19f42f6ecb0c98b0db596179eea95
engine
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drivers
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vulkan
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History
Dario
f714eaba0d
Do not store SPIR-V in memory unless pipeline statistics are used.
2026-01-16 18:51:33 -03:00
..
godot_vulkan.h
…
rendering_context_driver_vulkan.cpp
…
rendering_context_driver_vulkan.h
…
rendering_device_driver_vulkan.cpp
Do not store SPIR-V in memory unless pipeline statistics are used.
2026-01-16 18:51:33 -03:00
rendering_device_driver_vulkan.h
Merge pull request
#113842
from blueskythlikesclouds/rd-depth-clear-on-first-use
2026-01-06 10:59:42 +01:00
rendering_shader_container_vulkan.cpp
Use re-spirv in the Vulkan driver to optimize shaders.
2025-12-02 11:39:11 -03:00
rendering_shader_container_vulkan.h
Use re-spirv in the Vulkan driver to optimize shaders.
2025-12-02 11:39:11 -03:00
SCsub
Use re-spirv in the Vulkan driver to optimize shaders.
2025-12-02 11:39:11 -03:00
vulkan_hooks.cpp
…
vulkan_hooks.h
OpenXR: Fix Vulkan validation errors and get
XR_META_foveation_eye_tracked
working on Meta Quest devices
2025-11-26 05:02:22 -06:00