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Yuri Roubinsky 6f162395ff Implementation of 'struct' for shaders
2020-02-11 20:00:42 +03:00
..
tests
Implementation of 'struct' for shaders
2020-02-11 20:00:42 +03:00
app_icon.png
…
default_controller_mappings.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gamecontrollerdb_204.txt
…
gamecontrollerdb_205.txt
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2020-01-26 17:59:15 +01:00
godotcontrollerdb.txt
…
input_default.cpp
Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappings
2020-01-08 11:43:44 +01:00
input_default.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
main_builders.py
…
main_timer_sync.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
main_timer_sync.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
main.cpp
More GIProbe work and fixes
2020-02-11 12:03:49 +01:00
main.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
performance.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
performance.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Gamepad: Fix parsing order for SDL2 controller databases
2020-01-08 12:26:53 +01:00
splash_editor.png
Update AUTHORS and DONORS list
2019-12-13 13:50:33 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
Tinqs Studio Version: main-f892c9da98 Page: 1496ms Template: 13ms
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