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engine/drivers
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Rémi Verschelde 6809791fee Merge pull request #87553 from clayjohn/GLES3-shader-compilation
Significantly improve the speed of shader compilation in compatibility backend
2024-01-29 21:33:49 +01:00
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alsa
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alsamidi
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coreaudio
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coremidi
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d3d12
Merge pull request #87670 from RandomShaper/d3d12_16bit
2024-01-29 13:18:00 +01:00
egl
Fix various spelling errors
2024-01-04 09:56:43 -05:00
gl_context
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gles3
Merge pull request #87553 from clayjohn/GLES3-shader-compilation
2024-01-29 21:33:49 +01:00
png
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 00:11:01 +05:00
pulseaudio
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unix
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
vulkan
Improve stage and slice tracking behavior of RenderingDeviceGraph to fix various synchronization issues.
2024-01-26 10:12:54 -03:00
wasapi
Fix Dummy audio driver initialization issue on WASAPI output device initialization failure
2024-01-09 17:36:13 +01:00
windows
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winmidi
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xaudio2
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register_driver_types.cpp
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register_driver_types.h
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SCsub
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Tinqs Studio Version: main-f892c9da98 Page: 2209ms Template: 298ms
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