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b78aa4fe1925a6dd14324fee98c512d56e36a255
engine/scene
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Rémi Verschelde b78aa4fe19 Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
..
2d
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
3d
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
animation
Merge pull request #59415 from KoBeWi/tween_time()
2022-04-02 00:31:40 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
main
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
multiplayer
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
resources
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add PortableCompressedTexture
2022-03-30 10:39:41 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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