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b659e1eb2b732ebc836614735438ca0bcdc8a32d
engine/servers/visual
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Aaron Franke b659e1eb2b Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
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rasterizer.cpp
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rasterizer.h
Added ability for multiple images to be imported as an atlas
2019-04-19 15:56:34 -03:00
SCsub
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shader_language.cpp
Style: Apply new changes from clang-format 8.0
2019-04-09 17:09:48 +02:00
shader_language.h
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shader_types.cpp
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shader_types.h
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visual_server_canvas.cpp
Don't try to statically allocate 2x 8193 pointers
2019-04-22 15:27:10 +02:00
visual_server_canvas.h
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
visual_server_globals.cpp
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visual_server_globals.h
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visual_server_light_baker.cpp
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visual_server_light_baker.h
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visual_server_raster.cpp
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visual_server_raster.h
Merge pull request #26064 from JFonS/add_frustum_camera_mode
2019-04-23 06:20:13 +03:00
visual_server_scene.cpp
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
visual_server_scene.h
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visual_server_viewport.cpp
Added eye_height, changed description and fixed size of viewport issue
2019-04-10 01:11:17 +10:00
visual_server_viewport.h
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
visual_server_wrap_mt.cpp
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visual_server_wrap_mt.h
Merge pull request #26064 from JFonS/add_frustum_camera_mode
2019-04-23 06:20:13 +03:00
Tinqs Studio Version: main-f892c9da98 Page: 2494ms Template: 296ms
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