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engine/servers/rendering/storage
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David Snopek 1a6f8512bc Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
2024-09-20 10:48:32 -05:00
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camera_attributes_storage.cpp
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camera_attributes_storage.h
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compositor_storage.cpp
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compositor_storage.h
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environment_storage.cpp
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environment_storage.h
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light_storage.h
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material_storage.h
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
mesh_storage.cpp
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
mesh_storage.h
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
particles_storage.h
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render_data.cpp
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render_data.h
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render_scene_buffers.cpp
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render_scene_buffers.h
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
render_scene_data.cpp
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render_scene_data.h
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SCsub
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texture_storage.h
Add external texture support (GLES3)
2024-09-20 10:48:32 -05:00
utilities.cpp
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utilities.h
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variant_converters.h
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Tinqs Studio Version: main-28422940dd Page: 1570ms Template: 49ms
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