Logo
Explore Docs Wiki Blog
main-28422940dd Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
b3d413d4b4eec44d7651a75f2c4ed7aebfbf044e
engine/core/input
T
History
Micky 3ecf346f12 Allow JOY_AXIS_INVALID in InputEventJoypadMotion's axis
2024-09-16 12:12:27 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL 2 community repo
2024-04-24 11:55:55 +02:00
godotcontrollerdb.txt
Fix gamepad triggers not working on web exports
2024-08-14 16:13:16 -03:00
input_builders.py
…
input_enums.h
…
input_event.cpp
Allow JOY_AXIS_INVALID in InputEventJoypadMotion's axis
2024-09-16 12:12:27 +02:00
input_event.h
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_map.cpp
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered.
2024-09-12 11:47:24 +03:00
input_map.h
…
input.compat.inc
Implement amplitude to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
input.cpp
Memory cleanup and optimizations
2024-08-16 09:27:41 -07:00
input.h
Memory cleanup and optimizations
2024-08-16 09:27:41 -07:00
SCsub
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
shortcut.cpp
…
shortcut.h
…
Tinqs Studio Version: main-28422940dd Page: 1216ms Template: 77ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API