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b30b11b01276ec270c4ea8ba767f06f671be8f97
engine
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storage
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Rémi Verschelde
85e47d6fac
Merge pull request
#109447
from jon1solution/ssao-in-gles3
...
Implement a very simple SSAO in GLES3.
2025-11-01 19:04:57 +01:00
..
camera_attributes_storage.cpp
…
camera_attributes_storage.h
…
compositor_storage.cpp
…
compositor_storage.h
…
environment_storage.cpp
Merge pull request
#109447
from jon1solution/ssao-in-gles3
2025-11-01 19:04:57 +01:00
environment_storage.h
Optimize glow and tonemap gather step in the mobile renderer
2025-10-30 21:56:26 -07:00
light_storage.h
…
material_storage.h
…
mesh_storage.cpp
FTI - Add
multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
mesh_storage.h
FTI - Add
multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
particles_storage.h
…
render_data.cpp
…
render_data.h
…
render_scene_buffers.cpp
…
render_scene_buffers.h
…
render_scene_data.cpp
…
render_scene_data.h
…
SCsub
…
texture_storage.h
…
utilities.cpp
…
utilities.h
…
variant_converters.h
…