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engine/servers/rendering/storage
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Rémi Verschelde 85e47d6fac Merge pull request #109447 from jon1solution/ssao-in-gles3
Implement a very simple SSAO in GLES3.
2025-11-01 19:04:57 +01:00
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camera_attributes_storage.cpp
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camera_attributes_storage.h
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compositor_storage.cpp
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compositor_storage.h
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environment_storage.cpp
Merge pull request #109447 from jon1solution/ssao-in-gles3
2025-11-01 19:04:57 +01:00
environment_storage.h
Optimize glow and tonemap gather step in the mobile renderer
2025-10-30 21:56:26 -07:00
light_storage.h
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material_storage.h
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mesh_storage.cpp
FTI - Add multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
mesh_storage.h
FTI - Add multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
particles_storage.h
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render_data.cpp
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render_data.h
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render_scene_buffers.cpp
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render_scene_buffers.h
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render_scene_data.cpp
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render_scene_data.h
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SCsub
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texture_storage.h
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utilities.cpp
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utilities.h
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variant_converters.h
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