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b30b11b01276ec270c4ea8ba767f06f671be8f97
engine
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scene
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Rémi Verschelde
85e47d6fac
Merge pull request
#109447
from jon1solution/ssao-in-gles3
...
Implement a very simple SSAO in GLES3.
2025-11-01 19:04:57 +01:00
..
2d
…
3d
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animated_texture.cpp
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animated_texture.h
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animation_library.cpp
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animation_library.h
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animation.compat.inc
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animation.cpp
Merge pull request
#110400
from Ryan-000/Optimize-Animation_track_update_hash
2025-10-27 10:01:45 -05:00
animation.h
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atlas_texture.cpp
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atlas_texture.h
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audio_stream_polyphonic.compat.inc
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audio_stream_polyphonic.cpp
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audio_stream_polyphonic.h
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audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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camera_attributes.cpp
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camera_attributes.h
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camera_texture.cpp
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camera_texture.h
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canvas_item_material.cpp
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canvas_item_material.h
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color_palette.cpp
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color_palette.h
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compositor.cpp
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compositor.h
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compressed_texture.cpp
Merge pull request
#109433
from KoBeWi/hastension
2025-10-31 09:23:30 -05:00
compressed_texture.h
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curve_texture.cpp
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curve_texture.h
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curve.cpp
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curve.h
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dpi_texture.cpp
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dpi_texture.h
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environment.cpp
Merge pull request
#109447
from jon1solution/ssao-in-gles3
2025-11-01 19:04:57 +01:00
environment.h
Optimize glow and tonemap gather step in the mobile renderer
2025-10-30 21:56:26 -07:00
external_texture.cpp
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external_texture.h
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font.compat.inc
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font.cpp
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font.h
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gradient_texture.cpp
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gradient_texture.h
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gradient.cpp
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gradient.h
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image_texture.cpp
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image_texture.h
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immediate_mesh.cpp
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immediate_mesh.h
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label_settings.cpp
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label_settings.h
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material.cpp
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material.h
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mesh_data_tool.compat.inc
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mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_texture.cpp
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mesh_texture.h
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mesh.cpp
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mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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navigation_mesh.h
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packed_scene.cpp
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packed_scene.h
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particle_process_material.cpp
Merge pull request
#97871
from AtlaStar/fix-issue-97680
2025-10-28 12:19:26 -05:00
particle_process_material.h
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physics_material.cpp
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physics_material.h
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placeholder_textures.cpp
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placeholder_textures.h
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portable_compressed_texture.cpp
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portable_compressed_texture.h
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resource_format_text.cpp
Merge pull request
#109433
from KoBeWi/hastension
2025-10-31 09:23:30 -05:00
resource_format_text.h
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SCsub
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shader_include.cpp
Merge pull request
#109433
from KoBeWi/hastension
2025-10-31 09:23:30 -05:00
shader_include.h
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shader.compat.inc
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shader.cpp
Merge pull request
#109433
from KoBeWi/hastension
2025-10-31 09:23:30 -05:00
shader.h
Cleanup some things in shader editor code
2025-10-24 19:57:39 -07:00
skeleton_profile.cpp
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skeleton_profile.h
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sky.cpp
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sky.h
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sprite_frames.cpp
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sprite_frames.h
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style_box_flat.cpp
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style_box_flat.h
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style_box_line.cpp
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style_box_line.h
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style_box_texture.cpp
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style_box_texture.h
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style_box.cpp
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style_box.h
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surface_tool.cpp
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surface_tool.h
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syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.compat.inc
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text_line.cpp
Add text trimming in
LinkButton
2025-10-27 10:53:31 -03:00
text_line.h
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text_paragraph.compat.inc
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text_paragraph.cpp
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text_paragraph.h
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texture_rd.cpp
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texture_rd.h
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texture.cpp
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texture.h
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theme.cpp
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theme.h
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video_stream.cpp
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video_stream.h
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visual_shader_nodes.compat.inc
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visual_shader_nodes.cpp
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visual_shader_nodes.h
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visual_shader_particle_nodes.cpp
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visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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visual_shader.h
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world_2d.cpp
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world_2d.h
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