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engine/core/input
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Thaddeus Crews 38e20331c8 Merge pull request #107303 from passivestar/close-dialog-action
Add support for closing dialog windows with Cmd+W on macOS
2025-10-22 13:48:36 -05:00
..
default_controller_mappings.h
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gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
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input_builders.py
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input_enums.h
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input_event_codec.cpp
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input_event_codec.h
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input_event.cpp
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_event.h
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_map.compat.inc
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input_map.cpp
Merge pull request #107303 from passivestar/close-dialog-action
2025-10-22 13:48:36 -05:00
input_map.h
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input.compat.inc
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input.cpp
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
input.h
Remove rw_lock.h and rb_map.h includes from object.h.
2025-10-05 23:29:04 +02:00
SCsub
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shortcut.cpp
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
shortcut.h
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
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