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engine/platform/android/export
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Dario 5a30a7e7cd Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
..
export_plugin.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
export_plugin.h
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
export.cpp
…
export.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_plugin_config.cpp
…
godot_plugin_config.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
gradle_export_util.cpp
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
gradle_export_util.h
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
logo.svg
…
run_icon.svg
…
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1321ms Template: 19ms
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