Logo
Explore Docs Wiki Blog
1.27.0+47-gce6c515cda Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
ad8d8491cdd191ea8a35d8cd893e7fa151b2db4b
engine/servers/visual
T
History
Poommetee Ketson 83f5d7e40a Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
..
default_mouse_cursor.xpm
…
rasterizer.cpp
…
rasterizer.h
Many fixes to SSAO, should be good now.
2017-10-22 13:52:48 -03:00
SCsub
…
shader_language.cpp
Fix crash in shader parsing
2017-10-16 21:55:42 +02:00
shader_language.h
…
shader_types.cpp
Revert "Rename Schlick GGX to GGX."
2017-10-23 07:42:36 +02:00
shader_types.h
…
visual_server_canvas.cpp
…
visual_server_canvas.h
…
visual_server_global.cpp
…
visual_server_global.h
…
visual_server_light_baker.cpp
…
visual_server_light_baker.h
…
visual_server_raster.cpp
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
visual_server_raster.h
Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
visual_server_scene.cpp
Fix GIProbe light visibility
2017-10-04 19:13:07 +09:00
visual_server_scene.h
Fix GIProbe light visibility
2017-10-04 19:13:07 +09:00
visual_server_viewport.cpp
Fixed viewport transparent bg when clear mode is enabled.
2017-10-21 02:06:10 -05:00
visual_server_viewport.h
Fixed viewport transparent bg when clear mode is enabled.
2017-10-21 02:06:10 -05:00
visual_server_wrap_mt.cpp
…
visual_server_wrap_mt.h
Many fixes to SSAO, should be good now.
2017-10-22 13:52:48 -03:00
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1410ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API