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engine/core/debugger
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Fabio Alessandrelli 67265d14f7 [MP] Move engine and editor profilers to a plugin.
Also refactor the editor plugin out of the ReplicationEditor.
2022-11-14 15:09:00 +01:00
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debugger_marshalls.cpp
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debugger_marshalls.h
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engine_debugger.cpp
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engine_debugger.h
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engine_profiler.cpp
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engine_profiler.h
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local_debugger.cpp
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local_debugger.h
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remote_debugger_peer.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
remote_debugger_peer.h
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
remote_debugger.cpp
[MP] Move engine and editor profilers to a plugin.
2022-11-14 15:09:00 +01:00
remote_debugger.h
[MP] Move engine and editor profilers to a plugin.
2022-11-14 15:09:00 +01:00
script_debugger.cpp
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script_debugger.h
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SCsub
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