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9fcd38fc70090d2f5eabb2f7effe6a28fa433e9c
engine/main
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qarmin 616ab4fac2 Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
..
tests
Implement backward shift deletion for OAHashMap
2019-09-21 14:32:40 +08:00
app_icon.png
…
default_controller_mappings.h
…
gamecontrollerdb_204.txt
…
gamecontrollerdb_205.txt
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2019-08-27 10:13:05 +02:00
godotcontrollerdb.txt
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input_default.cpp
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
input_default.h
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
main_builders.py
Use base Color() constructors instead of Color::html()
2019-07-08 21:17:10 +02:00
main_timer_sync.cpp
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main_timer_sync.h
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main.cpp
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
main.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
performance.cpp
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performance.h
…
SCsub
SCons: do not build tests with tools=no
2019-09-26 16:12:07 +03:00
splash_editor.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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