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engine/platform
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Juan Linietsky b62ec387f3 Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-20 23:02:47 -03:00
..
android
-improved physics ccd
2014-02-19 11:57:14 -03:00
bb10
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
flash
-run script in editor
2014-02-20 23:01:44 -03:00
iphone
-improved physics ccd
2014-02-19 11:57:14 -03:00
isim
Update SConstruct build scripts for iOS Simulator build
2014-02-15 23:17:23 +08:00
javascript
-improved physics ccd
2014-02-19 11:57:14 -03:00
nacl
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
osx
OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays.
2014-02-18 22:48:38 -05:00
server
Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-19 23:51:08 +08:00
windows
Merge pull request #107 from bscranton/master
2014-02-20 23:54:45 -02:00
x11
-run script in editor
2014-02-20 23:01:44 -03:00
Tinqs Studio Version: main-28422940dd Page: 546ms Template: 27ms
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