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918de768a550b89da0d232f2040fa618bb10e25a
engine
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servers
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visual
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Rémi Verschelde
4942e96897
Merge pull request
#27527
from BastiaanOlij/render_ext_target
...
Add option to have viewport render into supplied texture (VR)
2019-04-07 11:11:50 +02:00
..
rasterizer.cpp
…
rasterizer.h
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
SCsub
…
shader_language.cpp
Ensure implicit conversions for scalar constants work in shaders,
closes
#26239
2019-02-26 23:21:37 -03:00
shader_language.h
Fix typos with codespell
2019-02-13 09:23:29 +01:00
shader_types.cpp
…
shader_types.h
…
visual_server_canvas.cpp
Merge pull request
#25624
from nekomatata/texture-rect-flip
2019-04-06 13:15:01 +02:00
visual_server_canvas.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
visual_server_globals.cpp
Drivers, main, servers: Ensure classes match their header filename
2019-02-12 14:39:47 +01:00
visual_server_globals.h
Drivers, main, servers: Ensure classes match their header filename
2019-02-12 14:39:47 +01:00
visual_server_light_baker.cpp
…
visual_server_light_baker.h
…
visual_server_raster.cpp
Properly redraw if something animated is visible
2019-03-03 13:43:54 -03:00
visual_server_raster.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
visual_server_scene.cpp
Clean up blend shape support in GLES2 and GLES3.
2019-03-01 16:01:44 -03:00
visual_server_scene.h
Core: Ensure classes match their header filename
2019-02-12 13:34:25 +01:00
visual_server_viewport.cpp
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
visual_server_viewport.h
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
visual_server_wrap_mt.cpp
…
visual_server_wrap_mt.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00