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91004df87515bea5f49dff483db630ea453b14f8
engine
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servers
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rendering
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renderer_rd
T
History
K. S. Ernest (iFire) Lee
39dfa8436e
Varying mismatch causing shaders to fail.
2023-06-23 21:36:38 -07:00
..
effects
…
environment
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00
forward_clustered
Varying mismatch causing shaders to fail.
2023-06-23 21:36:38 -07:00
forward_mobile
Fix error spam when a mesh with bone weights has an invalid skeleton
2023-06-22 15:58:52 +03:00
shaders
Apply reprojection in multiview for our cluster lookup
2023-06-21 11:17:01 +10:00
spirv-reflect
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storage_rd
Fix error spam when a mesh with bone weights has an invalid skeleton
2023-06-22 15:58:52 +03:00
cluster_builder_rd.cpp
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cluster_builder_rd.h
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framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
Properly handle wireframe mode in RendererRD pipeline cache
2023-06-14 09:14:34 +02:00
pipeline_cache_rd.h
Properly handle wireframe mode in RendererRD pipeline cache
2023-06-14 09:14:34 +02:00
renderer_canvas_render_rd.cpp
…
renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
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renderer_compositor_rd.h
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renderer_scene_render_rd.cpp
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renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
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shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
…