Logo
Explore Docs Wiki Blog
1.27.0+47-gce6c515cda Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
893a71b7ddadfc07711ae882123e7df691bce4e2
engine/drivers
T
History
Juan Linietsky d8953fe737 small fix so shadows dont need to use a separate material for world vertex coords (more perf)
2017-12-01 08:55:21 -03:00
..
alsa
…
convex_decomp
…
coreaudio
Fix build on macOS and Android after bc2e8d99
2017-11-25 10:42:20 +01:00
gl_context
Cleanup old references to GLES2 renderer
2017-11-19 17:52:18 +01:00
gles3
small fix so shadows dont need to use a separate material for world vertex coords (more perf)
2017-12-01 08:55:21 -03:00
png
…
pulseaudio
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
rtaudio
…
unix
Changed the dynamic library open function to allow setting the path of the library to open extra libraries.
2017-11-30 10:00:55 -03:00
wasapi
Fix wasapi going silent when number of channels are not supported
2017-11-30 19:51:27 -03:00
windows
…
xaudio2
…
zlib
…
register_driver_types.cpp
…
register_driver_types.h
…
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 2430ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API