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87ebdd60416f953181e2ce93286f97a9c233fa49
engine
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scene
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Fabio Alessandrelli
c531262190
Merge pull request
#16947
from Faless/ui_actions
...
GUI elements ui_action usage, improvements
2018-03-16 20:55:11 +01:00
..
2d
Merge pull request
#16971
from Noshyaar/tilemap
2018-03-13 13:57:58 +01:00
3d
InterpolatedCamera: use internal_process
2018-03-16 05:15:26 +07:00
animation
AnimationPlayer: fix scrubbing after play backwards
2018-03-09 19:41:14 +01:00
audio
Merge pull request
#15910
from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Merge pull request
#16947
from Faless/ui_actions
2018-03-16 20:55:11 +01:00
main
Merge pull request
#16947
from Faless/ui_actions
2018-03-16 20:55:11 +01:00
resources
Merge pull request
#17094
from Calinou/add-dynamicfont-hinting-options
2018-03-13 13:38:35 +01:00
register_scene_types.cpp
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
2018-02-21 09:39:09 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
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