Logo
Explore Docs Wiki Blog
1.27.0+47-gce6c515cda Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
877cd12da8572bf73263d4cce156336e032a31d2
engine/core/input
T
History
Thaddeus Crews 0ce9b6fd1d Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2024-01-30 15:14:27 +01:00
godotcontrollerdb.txt
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
input_builders.py
Fix #if *_ENABLED inconsistencies, should check if defined
2024-01-17 10:30:15 +01:00
input_enums.h
…
input_event.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_event.h
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_map.cpp
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.cpp
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
input.h
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
SCsub
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
shortcut.cpp
…
shortcut.h
…
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1406ms Template: 13ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API