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74ab31b7f70bc34be5e5fb00a378166e72cd29bd
engine/servers/visual
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Rémi Verschelde 5772f60f96 Merge pull request #27843 from bojidar-bg/27678-ysort-visibility
Do not YSort canvas items that are not visible
2019-04-09 17:15:27 +02:00
..
rasterizer.cpp
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rasterizer.h
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
SCsub
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shader_language.cpp
Style: Apply new changes from clang-format 8.0
2019-04-09 17:09:48 +02:00
shader_language.h
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shader_types.cpp
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shader_types.h
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visual_server_canvas.cpp
Do not YSort canvas items that are not visible
2019-04-09 15:49:38 +03:00
visual_server_canvas.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
visual_server_globals.cpp
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visual_server_globals.h
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visual_server_light_baker.cpp
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visual_server_light_baker.h
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visual_server_raster.cpp
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visual_server_raster.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
visual_server_scene.cpp
Style: Apply new changes from clang-format 8.0
2019-04-09 17:09:48 +02:00
visual_server_scene.h
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visual_server_viewport.cpp
Added eye_height, changed description and fixed size of viewport issue
2019-04-10 01:11:17 +10:00
visual_server_viewport.h
Add option to have viewport render into supplied texture
2019-04-06 08:24:58 +11:00
visual_server_wrap_mt.cpp
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visual_server_wrap_mt.h
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
Tinqs Studio Version: main-f892c9da98 Page: 3010ms Template: 112ms
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