Logo
Explore Docs Wiki Blog
1.27.0+47-gce6c515cda Register Sign In
tinqs/engine
5
0
Fork 0
You've already forked engine
Code Agents Pull Requests Actions Packages Projects Releases Wiki Activity Issues
Files
704f2c5d857cd057e65eef0627ed3dbff348f178
engine/platform/windows
T
History
Rémi Verschelde f65b0c6d89 Merge pull request #29679 from akien-mga/windows-res-desc
Remove "Editor" from Windows PE file description
2019-06-12 13:24:30 +02:00
..
export
…
context_gl_windows.cpp
…
context_gl_windows.h
Remove ContextGL since as an abstraction it's unused.
2019-04-06 17:52:52 +02:00
crash_handler_windows.cpp
Check project settings live before lookup in crash handler
2019-05-23 20:06:56 +01:00
crash_handler_windows.h
…
detect.py
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
godot_res.rc
Remove "Editor" from Windows PE file description
2019-06-11 15:22:03 +02:00
godot_windows.cpp
…
godot.ico
…
godot.natvis
Fixed & improved Visual Studio custom debugger visualization
2019-03-12 08:59:30 +01:00
joypad_windows.cpp
…
joypad_windows.h
…
key_mapping_windows.cpp
…
key_mapping_windows.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
2019-06-04 11:21:29 +03:00
os_windows.h
Add native window/taskbar icon support for Windows and macOS.
2019-05-24 14:23:57 +03:00
platform_config.h
…
platform_windows_builders.py
…
power_windows.cpp
…
power_windows.h
…
SCsub
…
windows_terminal_logger.cpp
…
windows_terminal_logger.h
…
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 2128ms Template: 37ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API