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704f2c5d857cd057e65eef0627ed3dbff348f178
engine
/
platform
/
windows
T
History
Rémi Verschelde
f65b0c6d89
Merge pull request
#29679
from akien-mga/windows-res-desc
...
Remove "Editor" from Windows PE file description
2019-06-12 13:24:30 +02:00
..
export
…
context_gl_windows.cpp
…
context_gl_windows.h
Remove ContextGL since as an abstraction it's unused.
2019-04-06 17:52:52 +02:00
crash_handler_windows.cpp
Check project settings live before lookup in crash handler
2019-05-23 20:06:56 +01:00
crash_handler_windows.h
…
detect.py
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
godot_res.rc
Remove "Editor" from Windows PE file description
2019-06-11 15:22:03 +02:00
godot_windows.cpp
…
godot.ico
…
godot.natvis
Fixed & improved Visual Studio custom debugger visualization
2019-03-12 08:59:30 +01:00
joypad_windows.cpp
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joypad_windows.h
…
key_mapping_windows.cpp
…
key_mapping_windows.h
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lang_table.h
…
logo.png
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os_windows.cpp
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
2019-06-04 11:21:29 +03:00
os_windows.h
Add native window/taskbar icon support for Windows and macOS.
2019-05-24 14:23:57 +03:00
platform_config.h
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platform_windows_builders.py
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power_windows.cpp
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power_windows.h
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SCsub
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windows_terminal_logger.cpp
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windows_terminal_logger.h
…