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6d14cd6ff96f74199acea2ad449ec2e1d2dcceab
engine/core/input
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Clay John f83a27353f Merge pull request #98318 from alexkar598/mouse_emulation
Fix mouse emulation always sending events to the main window
2024-10-24 20:37:55 -07:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
…
godotcontrollerdb.txt
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input_builders.py
Style: Add WARNING: as new comment admonition
2024-09-25 09:44:42 -05:00
input_enums.h
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input_event.cpp
Fix InputEvent device id clash
2024-10-20 21:56:41 +02:00
input_event.h
Fix InputEvent device id clash
2024-10-20 21:56:41 +02:00
input_map.compat.inc
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
input_map.cpp
Merge pull request #97707 from Sauermann/fix-input-device-clash
2024-10-21 16:39:10 -05:00
input_map.h
Merge pull request #97707 from Sauermann/fix-input-device-clash
2024-10-21 16:39:10 -05:00
input.compat.inc
…
input.cpp
Fixes window_id being erased when emulating mouse events from touch events
2024-10-18 15:37:39 -04:00
input.h
Memory cleanup and optimizations
2024-08-16 09:27:41 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
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shortcut.h
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