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6ce9951d9e487cfacec40ea27e2a2be241d9da77
engine
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Leon Krause
cd7c0f67b9
Fix HTML5 gamepad input
2018-08-30 03:42:02 +02:00
..
api
…
export
Fix file hints
2018-08-23 22:18:59 +02:00
audio_driver_javascript.cpp
…
audio_driver_javascript.h
…
detect.py
Enable Theora module for HTML5 platform
2018-08-28 01:56:47 +02:00
dom_keys.inc
Refactor OS_JavaScript
2018-07-10 16:57:56 +02:00
engine.js
…
http_client_javascript.cpp
…
http_client.h.inc
…
http_request.h
…
http_request.js
use console.warn instead of Module.printErr: emscripten no longer exports printErr by default, and instead err() should be used in code seen by the optimizer; however, as Godot only runs on the Web (and not in node.js or elsewhere), using console.warn directly is good enough, and will work in all versions if emscripten
2018-08-11 09:49:19 -07:00
javascript_eval.cpp
use console.warn instead of Module.printErr: emscripten no longer exports printErr by default, and instead err() should be used in code seen by the optimizer; however, as Godot only runs on the Web (and not in node.js or elsewhere), using console.warn directly is good enough, and will work in all versions if emscripten
2018-08-11 09:49:19 -07:00
javascript_main.cpp
Refactor OS_JavaScript
2018-07-10 16:57:56 +02:00
logo.png
…
os_javascript.cpp
Fix HTML5 gamepad input
2018-08-30 03:42:02 +02:00
os_javascript.h
Merge pull request
#21330
from eska014/html5-canvas-resize
2018-08-23 21:48:27 +02:00
platform_config.h
…
pre.js
…
run_icon.png
…
SCsub
Add responsive HTML5 export page with full-size canvas as new default
2018-08-23 21:28:09 +02:00