This website requires JavaScript.
Explore
Docs
Wiki
Blog
main-f892c9da98
Register
Sign In
tinqs
/
engine
Watch
7
Star
0
Fork
0
You've already forked engine
Code
Agents
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Issues
Files
4fc246e99efe1d97d3054b0fb239c19efff7697b
engine
/
modules
/
mono
/
utils
T
History
Hugo Locurcio
fc0bfbb33b
Remove
#ifdefs
for handling compilation with Visual Studio < 2015
...
Godot 3.3 and later require Visual Studio 2017 to be compiled.
2021-08-31 20:04:17 +02:00
..
macros.h
…
mono_reg_utils.cpp
…
mono_reg_utils.h
…
osx_utils.cpp
…
osx_utils.h
…
path_utils.cpp
…
path_utils.h
…
string_utils.cpp
Remove
#ifdefs
for handling compilation with Visual Studio < 2015
2021-08-31 20:04:17 +02:00
string_utils.h
…