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engine/scene
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Rémi Verschelde 35414f1dec Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-max
Add static_assert checks where code assumes VARIANT_ARG_MAX == 5
2020-06-19 23:51:22 +02:00
..
2d
Normalise p_up_direction vector in move_and_slide() and
2020-06-16 09:56:08 +01:00
3d
Merge pull request #38932 from Calinou/increase-light3d-shadow-bias
2020-06-19 20:02:26 +02:00
animation
Restore capture caches when missing
2020-06-05 23:26:25 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
main
Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-max
2020-06-19 23:51:22 +02:00
resources
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
register_scene_types.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
register_scene_types.h
…
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
…
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1094ms Template: 9ms
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