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engine/drivers/vulkan
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Thaddeus Crews aa294bb3c8 Merge pull request #110360 from zorbathut/pr/memorybarrierrename
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-17 11:34:15 -05:00
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godot_vulkan.h
…
rendering_context_driver_vulkan.cpp
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rendering_context_driver_vulkan.h
…
rendering_device_driver_vulkan.cpp
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
rendering_device_driver_vulkan.h
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
rendering_shader_container_vulkan.cpp
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
rendering_shader_container_vulkan.h
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
SCsub
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00
vulkan_hooks.cpp
…
vulkan_hooks.h
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