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engine/core/input
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Rémi Verschelde 4b247e7ffa Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@322aac4bb7.

Also improve parser errors to allow identifying the problematic mappings.
2021-11-03 19:55:52 +01:00
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default_controller_mappings.h
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gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-11-03 19:55:52 +01:00
godotcontrollerdb.txt
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input_builders.py
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input_enums.h
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input_event.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
input_event.h
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input_map.cpp
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input_map.h
clang-format: Various fixes to comments alignment from clang-format 13
2021-10-28 15:43:36 +02:00
input.cpp
Sync controller mappings DB with SDL2 community repo
2021-11-03 19:55:52 +01:00
input.h
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
SCsub
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shortcut.cpp
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shortcut.h
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Tinqs Studio Version: main-f892c9da98 Page: 1900ms Template: 77ms
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