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44b2747dfd0a91b90c95f00a214dead97fb41bf7
engine
/
core
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math
T
History
Rémi Verschelde
8f46656ae4
Merge pull request
#72316
from 0xafbf/component-wise-minmax
...
Added component-wise `min` and `max` functions for vectors
2023-02-11 22:05:12 +01:00
..
a_star_grid_2d.cpp
Enchance the performance of AStar by using a LocalVector(2)
2023-01-27 16:28:11 +03:00
a_star_grid_2d.h
Enchance the performance of AStar by using a LocalVector(2)
2023-01-27 16:28:11 +03:00
a_star.cpp
Enchance the performance of AStar by using a LocalVector(2)
2023-01-27 16:28:11 +03:00
a_star.h
…
aabb.cpp
…
aabb.h
…
audio_frame.h
…
basis.cpp
Fix scaled_orthogonal() & subgizmo global scaling
2023-02-04 00:46:04 +09:00
basis.h
…
bvh_abb.h
…
bvh_cull.inc
…
bvh_debug.inc
…
bvh_integrity.inc
…
bvh_logic.inc
…
bvh_misc.inc
…
bvh_pair.inc
…
bvh_public.inc
…
bvh_refit.inc
…
bvh_split.inc
…
bvh_structs.inc
…
bvh_tree.h
…
bvh.h
Merge pull request
#72168
from RandomShaper/sensible_lock_return
2023-01-27 15:40:43 +01:00
color_names.inc
…
color.cpp
…
color.h
…
convex_hull.cpp
…
convex_hull.h
…
delaunay_2d.h
…
delaunay_3d.h
…
disjoint_set.h
…
dynamic_bvh.cpp
Fix various typos with codespell
2023-02-01 08:45:41 +01:00
dynamic_bvh.h
Fix various typos with codespell
2023-02-01 08:45:41 +01:00
expression.cpp
…
expression.h
…
face3.cpp
…
face3.h
…
geometry_2d.cpp
…
geometry_2d.h
…
geometry_3d.cpp
…
geometry_3d.h
…
math_defs.h
…
math_fieldwise.cpp
…
math_fieldwise.h
…
math_funcs.cpp
…
math_funcs.h
Math: Prevent division by zero in posmod
2023-02-11 20:44:45 +01:00
plane.cpp
…
plane.h
…
projection.cpp
…
projection.h
…
quaternion.cpp
…
quaternion.h
…
quick_hull.cpp
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
quick_hull.h
…
random_number_generator.cpp
…
random_number_generator.h
…
random_pcg.cpp
…
random_pcg.h
…
rect2.cpp
…
rect2.h
…
rect2i.cpp
…
rect2i.h
…
SCsub
…
static_raycaster.cpp
…
static_raycaster.h
…
transform_2d.cpp
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
transform_2d.h
…
transform_3d.cpp
…
transform_3d.h
…
triangle_mesh.cpp
…
triangle_mesh.h
…
triangulate.cpp
…
triangulate.h
…
vector2.cpp
…
vector2.h
…
vector2i.cpp
…
vector2i.h
…
vector3.cpp
…
vector3.h
Added component-wise
min
and
max
functions for vectors
2023-02-11 15:03:11 -05:00
vector3i.cpp
…
vector3i.h
Added component-wise
min
and
max
functions for vectors
2023-02-11 15:03:11 -05:00
vector4.cpp
…
vector4.h
Added component-wise
min
and
max
functions for vectors
2023-02-11 15:03:11 -05:00
vector4i.cpp
…
vector4i.h
Added component-wise
min
and
max
functions for vectors
2023-02-11 15:03:11 -05:00