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366ee4677487223015f1f7f92bf955452a5cf83f
engine
/
editor
/
plugins
T
History
Yetizone
09356c1f67
node_3d_editor_plugin.h: Update header guard
2020-10-17 18:52:17 +03:00
..
abstract_polygon_2d_editor.cpp
…
abstract_polygon_2d_editor.h
…
animation_blend_space_1d_editor.cpp
…
animation_blend_space_1d_editor.h
…
animation_blend_space_2d_editor.cpp
…
animation_blend_space_2d_editor.h
…
animation_blend_tree_editor_plugin.cpp
…
animation_blend_tree_editor_plugin.h
…
animation_player_editor_plugin.cpp
…
animation_player_editor_plugin.h
…
animation_state_machine_editor.cpp
Adds pan gesture to StateMachine editor
2020-10-09 20:15:32 +08:00
animation_state_machine_editor.h
…
animation_tree_editor_plugin.cpp
…
animation_tree_editor_plugin.h
…
asset_library_editor_plugin.cpp
Automatically start searching in the asset library when entering text
2020-09-29 12:46:49 +02:00
asset_library_editor_plugin.h
Automatically start searching in the asset library when entering text
2020-09-29 12:46:49 +02:00
audio_stream_editor_plugin.cpp
…
audio_stream_editor_plugin.h
…
baked_lightmap_editor_plugin.cpp
…
baked_lightmap_editor_plugin.h
…
camera_3d_editor_plugin.cpp
…
camera_3d_editor_plugin.h
…
canvas_item_editor_plugin.cpp
Merge pull request
#42451
from Duroxxigar/rename-toplevel
2020-10-02 10:57:23 +02:00
canvas_item_editor_plugin.h
…
collision_polygon_2d_editor_plugin.cpp
…
collision_polygon_2d_editor_plugin.h
…
collision_polygon_3d_editor_plugin.cpp
…
collision_polygon_3d_editor_plugin.h
…
collision_shape_2d_editor_plugin.cpp
…
collision_shape_2d_editor_plugin.h
…
cpu_particles_2d_editor_plugin.cpp
…
cpu_particles_2d_editor_plugin.h
…
cpu_particles_3d_editor_plugin.cpp
…
cpu_particles_3d_editor_plugin.h
…
curve_editor_plugin.cpp
…
curve_editor_plugin.h
…
debugger_editor_plugin.cpp
…
debugger_editor_plugin.h
…
editor_debugger_plugin.cpp
…
editor_debugger_plugin.h
…
editor_preview_plugins.cpp
…
editor_preview_plugins.h
…
gi_probe_editor_plugin.cpp
…
gi_probe_editor_plugin.h
…
gpu_particles_2d_editor_plugin.cpp
…
gpu_particles_2d_editor_plugin.h
…
gpu_particles_3d_editor_plugin.cpp
…
gpu_particles_3d_editor_plugin.h
…
gpu_particles_collision_sdf_editor_plugin.cpp
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp
…
gradient_editor_plugin.h
…
item_list_editor_plugin.cpp
…
item_list_editor_plugin.h
…
light_occluder_2d_editor_plugin.cpp
…
light_occluder_2d_editor_plugin.h
…
line_2d_editor_plugin.cpp
…
line_2d_editor_plugin.h
…
material_editor_plugin.cpp
…
material_editor_plugin.h
…
mesh_editor_plugin.cpp
…
mesh_editor_plugin.h
…
mesh_instance_3d_editor_plugin.cpp
…
mesh_instance_3d_editor_plugin.h
…
mesh_library_editor_plugin.cpp
…
mesh_library_editor_plugin.h
…
multimesh_editor_plugin.cpp
…
multimesh_editor_plugin.h
…
navigation_polygon_editor_plugin.cpp
…
navigation_polygon_editor_plugin.h
…
node_3d_editor_plugin.cpp
Merge pull request
#42568
from DavidSichma/fix-aabb-update
2020-10-10 10:55:52 +02:00
node_3d_editor_plugin.h
node_3d_editor_plugin.h: Update header guard
2020-10-17 18:52:17 +03:00
packed_scene_translation_parser_plugin.cpp
…
packed_scene_translation_parser_plugin.h
…
path_2d_editor_plugin.cpp
…
path_2d_editor_plugin.h
…
path_3d_editor_plugin.cpp
…
path_3d_editor_plugin.h
…
physical_bone_3d_editor_plugin.cpp
…
physical_bone_3d_editor_plugin.h
…
polygon_2d_editor_plugin.cpp
…
polygon_2d_editor_plugin.h
…
resource_preloader_editor_plugin.cpp
…
resource_preloader_editor_plugin.h
…
root_motion_editor_plugin.cpp
…
root_motion_editor_plugin.h
…
script_editor_plugin.cpp
…
script_editor_plugin.h
…
script_text_editor.cpp
…
script_text_editor.h
…
SCsub
…
shader_editor_plugin.cpp
…
shader_editor_plugin.h
…
shader_file_editor_plugin.cpp
…
shader_file_editor_plugin.h
…
skeleton_2d_editor_plugin.cpp
…
skeleton_2d_editor_plugin.h
…
skeleton_3d_editor_plugin.cpp
…
skeleton_3d_editor_plugin.h
…
skeleton_ik_3d_editor_plugin.cpp
…
skeleton_ik_3d_editor_plugin.h
…
sprite_2d_editor_plugin.cpp
…
sprite_2d_editor_plugin.h
…
sprite_frames_editor_plugin.cpp
…
sprite_frames_editor_plugin.h
…
style_box_editor_plugin.cpp
…
style_box_editor_plugin.h
…
text_editor.cpp
…
text_editor.h
…
texture_3d_editor_plugin.cpp
…
texture_3d_editor_plugin.h
…
texture_editor_plugin.cpp
…
texture_editor_plugin.h
…
texture_layered_editor_plugin.cpp
…
texture_layered_editor_plugin.h
…
texture_region_editor_plugin.cpp
…
texture_region_editor_plugin.h
…
theme_editor_plugin.cpp
…
theme_editor_plugin.h
…
tile_map_editor_plugin.cpp
Reset TileMapEditor painting on application refocus
2020-10-02 01:48:14 -04:00
tile_map_editor_plugin.h
initialize refocus_over_tile to false
2020-10-02 10:42:12 -04:00
tile_set_editor_plugin.cpp
…
tile_set_editor_plugin.h
…
version_control_editor_plugin.cpp
…
version_control_editor_plugin.h
…
visual_shader_editor_plugin.cpp
Fix visual shader node expression undo/redo for set_size and expression
2020-10-15 16:11:38 +03:00
visual_shader_editor_plugin.h
Fix visual shader node expression undo/redo for set_size and expression
2020-10-15 16:11:38 +03:00